![]() His Kickstarter to fund remakes/remasters of Exoptable Money and Presentable Liberty failed, as did his attempts to contact Mark to help promote it, though that's just a tragedy of circumstance, as Mark gets far too many messages to. These games are not meant to be incredibly pretty or long, the story is what matters. Presentable Liberty's popularity gave him the inspiration to keep living, but that popularity dwindled over time. In addition, there are several mini-games. I will be providing all the assets for the games, along with the story which will be slightly altered. If you do not read the letters on time, the night comes and the hero falls asleep. That final letter from the girl with the blood on it was AWFUL. As arin mentioned multiple times, the people stopping to write letters to you is just so silly, it doesn't make any sense, especially in a narrative trying to be serious and dark like this. I’m looking for someone who would be able to work very closely with me on this project (Over skype or something similar), and who would be able to comfortably make games like these two in a reasonable amount of time. the letters were not well written or well presented. ![]() They have been greenlit on steam( ), and I think it’s safe to assume that they would do resonably well on that platform. The original games were very popular on the website they were posted on (Gamejolt), with Presentable Liberty, the second game, still being the second highest rated game of all time on there.Īs such, the games already have a ‘fanbase’, and a lot of people seem to be excited for the remakes. You can never tell Salvadore that you're alive and you got his. By far, one of most heartwrenching things about the game is that you can never respond to anyone. This is your last chance to plead in your defense. As a Moments subpage, all spoilers are unmarked as per policy. Though that one letter went astray, we're sure you realize what we're referring to. It’s mainly a reflection on how story-telling devices can be used in a virtually infinite number of ways to tell an infinite number of stories. Wertpol use hand-written letters to tell their respective stories. And here’s a picture of my current progress in the remake of the first game:Īs you can see, the remake is a little more ambitious, and I’ve come to the conclusion that it’s probably beyond the scope of what I can do and what I’m able to learn how to do in a reasonable time frame. Smiley, due to your failure to uphold your happiness quota, we have seen fit to implement the consequences we previously warned you about. This is a short podcast episode where I compare how Letters of Suresh by Rajiv Joseph and Presentable Liberty by Robert Brock a.k.a. ![]()
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